// This is the main project file for VC++ application project // generated using an Application Wizard. #include "stdafx.h" #using using namespace System; #include "stdafx.h" #using using namespace System; #include void display() { glClear(GL_COLOR_BUFFER_BIT); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(1.0, 1.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0,0.0); glutWireCube(0.5); glutSwapBuffers(); } void reshape(int w, int h) { glViewport(0,0,w,h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-4.0, 4.0, -4.0, 4.0, -4.0, 4.0); } void init() { glClearColor(0.0, 0.0, 0.0, 0.0); glColor3f(1.0, 1.0, 1.0); } void main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB); glutInitWindowSize(500, 500); glutInitWindowPosition(0, 0); glutCreateWindow("wire cube"); glutReshapeFunc(reshape); glutDisplayFunc(display); init(); glutMainLoop(); }