#include "stdafx.h" #using using namespace System; /* * simple.cpp * This program draws a white rectangle on a black background. */ #include /* glut.h includes gl.h and glu.h*/ void display(void) { /* clear window */ glClear(GL_COLOR_BUFFER_BIT); /* draw unit square polygon */ /*glBegin(GL_POLYGON); glVertex2f(-0.5, -0.5); glVertex2f(-0.5, 0.5); glVertex2f(0.5, 0.5); glVertex2f(0.5, -0.5); glEnd();*/ glBegin(GL_POLYGON); glVertex2f(0.0, 1.0); glVertex2f(1.0, 1.0); glVertex2f(1.0, 0.0); glVertex2f(0.0, 0.0); glEnd(); /* flush GL buffers */ glFlush(); } void init() { /* set clear color to black */ glClearColor (0.0, 0.0, 0.0, 0.0); /* set fill color to white */ glColor3f(1.0, 1.0, 1.0); /* set up standard orthogonal view with clipping */ /* box as cube of side 2 centered at origin */ /* This is default view and these statement could be removed */ glMatrixMode (GL_PROJECTION); glLoadIdentity (); glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); } int main(int argc, char** argv) { /* Initialize mode and open a window in upper left corner of screen */ /* Window title is name of program (arg[0]) */ //glutInit(&argc,argv); glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(500,500); glutInitWindowPosition(0,0); glutCreateWindow("simple"); glutDisplayFunc(display); init(); glutMainLoop(); }